The further the game progresses, the more frustrated Rayman becomes by the constant noise and distraction of the TV and attempts to get rid of it in several different ways, causing gradual damage to the television and the screen to crack further and further. The gameplay itself is set inside the television as the Rabbids participate in various minigames themed after the different TV channels and programs. The TV remains constantly powered up and works even if it is unplugged, and the cutscenes of the game consist of Rayman attempting to destroy or get rid of the TV. Lightning strikes the Rabbids outside, mysteriously trapping them inside of the TV of the house Rayman takes refuge in. The game begins with Rayman running away from a mob of Rabbids and hiding in a nearby house. In this game, Rayman is for the first time only present in the cutscenes and is not a playable character, further pushing the Rabbids series away from its roots. Rayman Raving Rabbids: TV Party is the third game in the series. However, it is shown that the Rabbids are thwarted after selecting the credits roll, as several signs around the world show that no submarine parking is allowed. The game is more based around party-style multiplayer gameplay, and beyond the opening introduction the plot disappears, even going so far to not include an ending sequence or automatic "end-of-game" credits roll. Rayman infiltrates the operation by dressing up as a Rabbid and following them to Earth in order to stop their plans of taking over the foreign planet. The second game, Rayman Raving Rabbids 2, is set with the Rabbids launching a full-scale invasion on Earth.
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