![]() ![]() I was surprised how much a change was need to make things look “right” (that is, I could actually read the “race will start in” text at the top left in the Condor window). Only after about a hour of flying did I perform a lens calibration. I used the TrackIR and Fake3D “enabled” setting per loxia and slightly increased the sensitivity of yaw, pitch, and rollĤ. ![]() Since the Galaxy S3 has a 1280 x 720 screen, I tested this resolution and 640 x 360 in Condor with no discernible resultsģ. I would assume that a higher resolution display like is in the Galaxy S4 (1920 x 1080) would improve this but I’m hoping loxai or someone mght eb able to comment on the best way to proceed.Ģ. I could not read the instruments without zooming in. The Galaxy S3 has a 4.8″ display that’s 1280 x 720. I tested Condor with both a photorealistic scenery that I developed for the area around my flying club and the New Zealand 0.8 scenery. Thanks to some advice from loxai I was able to quickly getting Trinus Gyre and Condor working on an borrowed Galaxy S3 (I’m a Windows Phone user) and a ColorCross head mount I got off Amazon. However, I have zero experience with any type of immersive VR so this is all very new to me. I always struggled with using Condor in any meaningful way (which is most likely due to my lack of dedication to simulation) and thought VR might be a useful enhancement. A long first post with the hopes that there are more than two real-life glider pilots out there using Condor and Trinus Gyre (though it’s definitely a bonus the only other one I know about is the developer of the application!) ![]()
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